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How to Fly at VRAL, Milan Machinima Festival 2020


David Blandy, How to Fly
Online VRAL, Milan Machinima
September 4-17, 2020

Interview with David Blandy by Matteo Bittanti

How to Fly, David Blandy, 2020Commissioned by John Hansard Gallery in Southampton as part of the Digital Array programme supported by the Barker-Mill Foundation.

How to Fly, David Blandy, 2020

Commissioned by John Hansard Gallery in Southampton as part of the Digital Array programme supported by the Barker-Mill Foundation.

VRAL is a uniquely curated game video experience, offering screenings of machinima created by artists and filmmakers whose work lies at the intersection of video art, cinema, and gaming. 

The program features exceptional machinima selected on their cultural relevance, artistic achievement, and innovative style. Often presented only in the context of new media art festivals, film retrospectives, exhibitions, and surveys, these works best represent the variety, ingenuity, and creativity of game-based video practices.

Launched in April 2020, VRAL is an online space that provides access to diverse voices. An online supplement to the MILAN MACHINIMA FESTIVAL, VRAL celebrates a new generation of digital filmmakers and artists. The project comprises exclusive interviews, image galleries, and an archive. Over time VRAL will trace new contours and produce different understandings of machinima.