Art Review Interview with David Blandy on Brent Biennial 2020 Commission

Added on by Claire Blandy.

David Blandy, for the Brent Biennial, imagines Harlesden 8,000 years in the future.

Working in performance and moving image, David Blandy’s artworks and projects have for two decades explored the cultural forces that inform identity and kinship, ranging computer games and manga to hip hop and soul music. Though his influences are popular, the subject matter of his work is serious, taking in subjects like gender, race and the environment.

ArtReview: Can you tell us about your project for the biennial? 

David Blandy: World After: Visions of the Deep Past is an expansion of a fantasy future world that I’ve been developing for the past two years, as tabletop role play game, film and fiction, site-specific for Harlesden Library. With young people from the local Roundwood Youth Centre and Capital City Academy we imagined what Harlesden would be like in 8000 years, after the sea has risen high enough that there is a shore at Kensal Green and all trace of humanity is lost to the great forests. We also imagined a series of societies that had evolved in local Havens, huge silos deep underground, and came up with four distinct Harlesden post-human evolutions. There are the avian Avari, who have a strict hierarchical society where rank is defined by plumage; the Torads, an amphibian feudal society in constant revolt; the Clawsa, an industrial matriarchal democracy where the ursine, feline and canine factions vie for supremacy; and the Underealms, a brutal anarchic society that revolves around scavenged technological body enhancement. 

Harlesden Library has become a setting for this imagining, with coloured vinyl being used to cover the walls of the library in vines and to show dioramas from this world. Alongside that are cut-out standup figures, as you’d find in a cinema or gaming shop, of several of the characters the young people have created to populate their visions of the future, some drawn by them, some interpreted by illustrator Wumi Olaosebikan. There is also a 3D animated intro sequence for an imagined videogame of the world described, shown on a screen that normally displays council information, and a timeline of Harlesden’s last 1000 years and next 8000 years, taking us up to the time of the fiction. The whole project is contained in a publication, a Riso-printed 36-page companion to the original hard-back rulebook, a supplement that expands the fictional world. I really wanted to use Riso as it’s the only sustainable form of printing, using soy inks and banana paper stencils. 

Read more here

Image: Visions of the Deep Past, David Blandy, 2020, Photo credit: Thierry Bal

Image: Visions of the Deep Past, David Blandy, 2020, Photo credit: Thierry Bal

Join ArtReview and David Blandy 8,000 Years in the Future

Added on by Claire Blandy.

Partnering with the Brent Biennial, ArtReview is hosting an online roleplaying game devised by Blandy

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12 October 2020, 6pm. Please RSVP via rsvp@artreview.com.

Join British artist David Blandy, critic and curator Gabrielle de la Puente, and publisher and curator Sarah Shin as they embark on an online roleplaying game set in Harlesden 8,000 years in the future. Chaired by ArtReview editor-at-large Oliver Basciano

ArtReview is partnering with the Brent Biennial on its public programming, working with the artists who have produced new works for the borough’s network of public and community libraries to stage three public events, both online and in physical presence. 

The first Brent Biennial coincides with the appointment of Brent as London Borough of Culture 2020 by the Mayor of London, with over 20 commissioned artworks inspired by the cultures, places and people of the area to be unveiled.

Working with young people from the local Roundwood Youth Centre and Capital City Academy, David Blandy has imagined the borough after the sea has risen and all traces of humanity have been lost to great forests. This unique event will take place over Twitch, a platform used primarily to host the live streaming of videogames, and will feature an initial discussion about the artist’s work and its themes, chaired by ArtReview editor-at-large Oliver Basciano, before the adventure begins.

The event is delivered by ArtReview in partnership with the Brent Biennial.

Gabrielle de la Puente is a critic and curator from and based in Liverpool, who reviews games across The White Pube and @come_home_dad.

Sarah Shin is a publisher, curator and writer. She is the founder of New Suns, a curatorial project that began as New Suns: A Feminist Literary Festival at the Barbican Centre, and a co-founder of Ignota Books and Silver Press.

Art Review / Brent 2020

Wysing Broadcasts

Added on by Claire Blandy.

Wysing Broadcasts

We are very excited to launch wysingbroadcasts.art, a new platform for in-progress research and new work from artists working within our 2020 programme. We are pleased to be launching the site with new commissions from Catalina Barroso-Luque & Ferronia Wennborg, Rebecca Jagoe, Abi Palmer, Morgan Quaintance and Victoria Sin, which can be found in the Discover section. The site also includes an Explore section compiling current interests and obsessions from artists Simnikiwe Buhlungu, David Blandy, Rebecca Jagoe, Tessa Norton, Naomi Harwin and the Wysing team, along with other highlights from our recent programmes. The Explore section is interactive and we invite you to respond with your own comments, links and suggestions.

Visit wysingbroadcasts.art here.

Buy 'The World After" from Cornerhouse Publications ...

Added on by Claire Blandy.

The World After RPG book is available to buy direct from Cornerhouse Publications

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The World After: Roleplaying post-humanity as they forge a new world after the climate cataclysm is a collaborative game, played with a group of people taking on the roles of different members of the various societies of Fain as they venture out of their Havens into the new world.

A Mentor, who guides the players through this verdant but dangerous land, sets the scene and acts as other creatures and characters in Fain. The Mentor devises the scenarios, engineers how the characters meet, and then uses the game rules to help oversee how the characters interact with each other, flora and fauna they encounter, and the world around them.

This is more that just a book, taking the form of a table top role-playing game rule book. It is David Blandy’s first artist publication devised with the gaming communities of South Essex. It features original artwork and new stories imaging a time after a climate cataclysm.

The lead game design is by Matt Goulson, with additional content and game testing by Gary Bates, Claire Collum, Merline Evans, Ryan Hays, Tom Houghton, Thomas Love, Kate Monson, Mark Smith, Taylor Jack Smith and Sara Rocha. Included here are texts by Gary Bates, Merline Evans, Mervyn Linford and Tom Houghton.

Published on the occasion of the exhibition, David Blandy: The World After at Focal Point Gallery, Southend-On-Sea (26 October 2019 – 26 January 2020).

BUY A COPY HERE

New Geographies Twitch Channel, Sat 16th May, Live RPG with David Blandy

Added on by Claire Blandy.

Join us on Saturday 16th May on the New Geographies Twitch channel from: 1pm to 4pm online session of the “The World After” role-playing game by David Blandy (@david_blandy_) and six participants, originally commissioned by New Geographies with Focal Point Gallery. (@focalpointgallery)
Book here:
More details on ten commissions and the digital programme here:
https://newgeographies.uk/

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Watch the African Art in Venice Forum live on YouTube

Added on by Claire Blandy.

African Art in Venice Forum
Venue: Hotel Monaco & Grand Canal, San Marco 1332, Venice, Italy

May 7-9 2019

Larry Achiampong & David Blandy
Media Minerals performance as part of the African Art in Venice Forum

Tuesday 7th May, 4:45pm

Free to attend, however, reservation is required

Watch it live on YouTube

View full programme of events here

Incorporating music, spoken word, and video projection, Larry Achiampong & David Blandy’s performance Media Minerals reflects on how politics of race affect relationships in an age of technology and globalization. The artists have a scripted encounter that relates their personal experiences and geopolitical observations. Their friendship — forged through virtual spaces like video games or WhatsApp — is tested as they consider how the lives of their respective children differ from each other, and what the future may hold for all of mankind. The Media Minerals performance takes the raw materials of the Finding Fanon series into the physical space.

Presented in collaboration with New Art Exchange.

AAVF is a platform presented during the Venice Biennale for inclusive dialogue on contemporary art from Africa & its diasporas.

'The World After' | David Blandy Kickstarter Campaign Launch

Added on by Claire Blandy.

'The World After' | David Blandy Kickstarter Campaign Launch

Join our Kickstarter Campaign to help realise an exciting new phase for David Blandy's collaborative New Geographies project with the Essex Gaming Community. 

‘The World After’ is a new fantasy table-top roleplay game inspired by the wildlife and landscape of Canvey Wick; an abandoned oil refinery turned nature reserve, now recognised as one of the most bio-diverse sites in the UK. The project imagines a game space where community is created through diversity in a post-human world, with much of the monsters and creatures inspired by wildlife from the site. 

We now need your help to create a full-colour hardcover book for the game packed with rules, setting, art, bestiary and a starting adventure, developed in collaboration with a dedicated group of local artists and gamers. Help us bring this new world to life by becoming a project supporter today, or help us spread the word to help us reach our target!

Focal Point Gallery
The Forum
Elmer Square
Southend-on-Sea
Essex, SS1 1NB

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Rivers of Emotion, Bodies of Ore

Added on by Claire Blandy.

Rivers of Emotion, Bodies of Ore is a catalogue designed by Thomas Nordby/Yokoland and published by Uten Tittel (Not Yet Titled Press), Oslo, in collaboration with Kunsthall Trondheim. The publication is supported by Arts Council Norway.

A publication with newly written essays by Johanna Dahlin & Martin Fredriksson, Sean Dockray, Mats Ingulstad & Pål Thonstad Sandvik, Jan M. Padios and Lisa Rosendahl.

Rivers of Emotion, Bodies of Ore
Kunsthall Trondheim